Research Interests
Ubiquitous Computing,
Collaborative Computing, Human-Computer Interaction,
Software Engineering
Overview
In my research I focus on the development
of
ubiquitous information systems for the
workplace, the home and public settings. Ubiquitous
information systems are systems for
collecting, presenting, using information
about the physical and human world we inhabit. Such systems
consists of interconnected device - such as mobile
phones, wearable computers, smart everyday objects, and
sensors - that are embedded in the physical world or
attached to people and objects. Ubiquitous information
systems give rise to people-centric sensing applications in
which people are both producers and consumers of sensed
data. My work spans across system layers and is concerned
with software systems, user experience and applications.
Focus Areas
My current activities focus on three
areas:
- Smart cooperative objects (with particular emphasis
on industrial applications)
- Display networks for public settings
- Mobile collaborative systems with spatial
awareness
Research Projects
- NEMO:
Networked Embedded Models and Memories of Physical Work
Activity. The NEMO project aims to lay the foundation
for ubiquitous activity support systems encompassing
wireless sensing capabilities and networked embedded
technologies. The project investigates ubiquitous
activity support from a technology, management, and
human-factors point of view, and focus on safety-critical
systems as application domain. The project's vision is to
network physical entities such as tools, artifacts and
goods, to the effect that these provide 1) timely context
information concerning their use, handling or processing,
as platform for collaborative in situ decision making,
and 2) life-long entity memories of activities and
events, as platform for long-term analyses and activity
accounts.
- CoBIs:
Collaborative Business Items. The CoBIs project will
develop a new approach to business processes involving
physical entities such as goods and tools in enterprise
environments. The intention is to apply advances in
networked systems to embed business logic in the physical
entities. The goal is to create Collaborative Business
Items (CoBIs) that make it possible to relate more
closely the state of an enterprise as represented in
business processes with what is actually happing in the
real world. CoBIs will make it possible to apply
networked embedded systems technologies in large-scale
business processes and enterprise systems by developing a
platform for directly handling processes at the relevant
point of action rather than in a centralized back-end
system. Project objectives include modeling embedded
business services, developing the collaborative and
technology frameworks for CoBIs with necessary management
support, and investigating and evaluating CoBIs in real
world application trials in the oil and gas
industry.
- Relate:
Relative Positioning of Mobile Objects in Ad hoc
Networks. The objective of this project is to
investigate sensing technologies and systems appropriate
for collaborative positioning on surfaces. In such a
system, small, wireless objects perform peer-to-peer
sensing and produce relative location and orientation
estimates without relying on pre-existing
infrastructure.
- RuleCaster: Global Programming Techniques for
Sensor-Actuator Networks
- Projected Interfaces for Smart Object Using Steerable
Projector/Camera Systems
- Smart-Its.
The Smart-Its project is interested in a far-reaching
vision of computation embedded in the world. In this
vision, mundane everyday artefacts become augmented as
soft media, able to enter into dynamic digital
relationships. In our project, we approach this vision
with development of "Smart-Its" - small-scale embedded
devices that can be attached to everyday objects to
augment them with sensing, perception, computation, and
communication. We think of these "Smart-Its" as enabling
technology for building and testing ubiquitous computing
scenarios, and we will use them to study emerging
functionality and collective context-awareness of
information artefacts.
- Wearable Communities
Industrial Partners
Agilent, Ambient Systems, BP,
Carillion, In Touch, Infineon, SAP