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Bluebells: A Rapid Development Methodology for
Interactive Product Design for Children

Date

28th November 2005

Presenting

Dr. Janet Read

Abstract

This talk describes a new rapid development methodology (Bluebells), that encourages product designers to involve children in specific parts of interaction design whilst working to real world constraints and product specifications.

Much of the published literature on designing with children derives from activities that do not result (and indeed were often never intended to result) in a real product. This new methodology employs three special techniques with children which are interspersed with grown up design activities.

The three techniques, I-Spy ( context gathering), Hide and Seek (navigation design), and Blind Man's Bluff (visual design), are described and the use of these techniques in a real design project is evaluated. This talk offers guidelines for the use of Bluebells and suggestions are made for further work.

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Discuss - Techniques for Evaluating Video Stories

Date

14th November 2005

Presenting

Elizabeth Phillips

Abstract

Currently there are no formally recognised or standard approaches for evaluating the narrative structure and editing techniques used in video material. This presents a challenge for the evaluation of TAILOR, a knowledge-based system that utilises narrative and editing heuristics to automatically generate multi-scene video stories from a collection of shots (in particular Tom & Jerry cartoons).

The aim of this session is to discuss suitable techniques for the evaluation of TAILOR and the video stories it produces.

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One Person Study - how to do it and the experience

Date

7th November 2005

Presenting

Fariza Hanis Abdul Razak

Abstract

Traditionally a group of people are studied for acquiring user requirements for a particular application. A broad range of information is often gathered from this type of user study so that its findings can be applied to a wider user population.

My research, instead of studying a group of people, is focused on a single user - meaning that I only study ONE person and try to apply its findings onto a wider population of users. My presentation tells how I have done ONE person study, my findings, and my experience of doing One Person Study.

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